![]() You build up combos with perfect timed blows, stuns and flurries, until you can perform a combat finisher - these range from wide area effect stuns, draining moves, combat branding (amazingly useful) and my favourite - the finisher. The genetics of Batman are spliced into the combat system of Shadow of Mordor and it works pretty flawlessly, looks spectacular in action, with tons of context sensitive combat moves that improve over time as Talion (the game's hero) learns new powers and even progresses in the story. the game saves in the background as you do everything and hasn't crashed out on me once either. What it does is provide hours of endless fun and adventure in Mordor, I can't say fairer than that - you'll also notice that there's no save anywhere. Simply put: don't worry about the small details, just embrace the game for what it does rather than what you think it should do. There are tales of revenge and redemption scattered about the Middle Earth appendixes and so on through the books, so it's no long stretch to turn off that section of the Tolkien-lorebrain that says: wait a second, what? Shadow of Mordor on its own is an action-adventure inspired by the world of Tolkien and whilst it contains lots of Middle Earth lore, cameos from the likes of Gollum and a few other notable personalities it does play a little with Tolkien's Middle Earth canon to provide a solid, cracking game of orc chess and revenge. In short - it's the best Tolkien game yet! Notice that I said Tenchu and not Assassin's Creed, since for a very long time AC has been about combat action rather than sneaking around and stabbing things to death (or later on in the game - stealth branding them so they fight for you). ![]() ![]() There are certain similarities between SoM and Batman, with a bit of Tenchu-style stealth thrown in. I'll go out on a limb here and say that Middle Earth: Shadow of Mordor is probably the most fun I've had with a game for a very long time, there's not much I can find to say in the negative about it and I feel that Monolith have done for Middle Earth what Rocksteady did for the Batman IP. ![]()
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